My master project in animation will be a physics
based camera system. I will try to simulate a camera cart using Open
Dynamics System. ODE will provide physics simulation for both the
subject and the camera. The camera cart will follow a target using a PD
servo. The cart will be based on a real life camera cart that is used in
feature films. The goal of simulating real world camera carts is to
capture the flavor of the Hollywood Cinematography.


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