F = K(P_d-P_a) + B(0-V_a)
P_d is desired position, the subject's current position with an offset
P_a is the camera carts current position
V_a is the camera carts current velocity
Here are the some videos of my animation project:
Naive camera with simple position copying with an offset:
Physics based (PD Servo) Camera with no user input:
Physics based Camera with camera rotation only:
Physics based Camera with user input for camera boom pivoting:
No comments:
Post a Comment